Tag: webDU
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WebDU 2012
There is no point in me sharing the 16 pages of notes I took over he 2 days—that would be a pretty tedious conference review. So, what I thought I would do is share the reasons you might want to follow up on the session slide deck and speaker profile. So here goes …
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WebDU 2010: Start-up, How to Get Going as a Web Entrepreneur
Collis Ta’eed spoke at webDU a few years ago on how to start a web community. He should know, Collis founded the Envato network which publishes PSD Tuts, Vector Tuts, Active Tuts, Freelance Switch amongst other titles. It’s inspiring to hear about web success stories. The Envato network employs 25 people and attracts ‘a few million visitors a month’. Impressive. Often…
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WebDU 2010: Flash highlights
Adobe were a little self aware post Steve Jobs anti Flash rant but not defensive at this year’s webDU conference. Why? Because Flash continues to improve and there are few haters in the webDU crowd. Gone was the spiel about the quick uptake of flash and flash penetration in the market place. The emphasis this…
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WebDU 2010: the year of touch
I have been to 4 webDU conferences and this was the first year that I was not on the Daemon organising team. It felt strange to not have to do anything but enjoy myself, and that I did. In the Day 1 keynote Mike Chambers from Adobe came out at the gates in defense of…
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Geek Tees at webDU
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Codewars 2010. The Challenge: Make an app to make Steve Jobs relax … in Flash!
This year I made it to my first Code Wars event. Code Wars kicks off the annual webDU developer’s conference. Developers are set a number of challenges by Robin Hilliard from Rocketboots and face off in competition. Here is a not so skillfully put together montage of the funniest challenge of the night: (I attended webDU as a…
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webDU 2009 — Year of the Prototype
May 21 and 22 was the 7th webDU and my 3rd as part of the Daemon team who organise the event. WebDU is a technology conference. Amongst all the code and whiz bang-ery this year was an entire track dedicated to the consulting and planning side of projects: Team/UX (user experience). The room was packed…
